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I am once again projecting the sRGB gamut into xyY space. This time,
however, I am generating a mesh parametrically instead of creating an
isosurface.
All goes well until R, G and B are all equal to zero, since xyY space
doesn't like this coordinate.
How should I handle this case? Should I just skip it and not render a
triangle there? Or is there a better way to handle it?
Thanks!
Mike
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