POV-Ray : Newsgroups : povray.binaries.images : hard_object, soft_object pattern 3.7.2 patch branch. : Re: hard_object, soft_object pattern 3.7.2 patch branch. Server Time
20 Apr 2024 04:47:01 EDT (-0400)
  Re: hard_object, soft_object pattern 3.7.2 patch branch.  
From: clipka
Date: 6 Mar 2017 13:20:07
Message: <58bda857$1@news.povray.org>
Am 06.03.2017 um 15:49 schrieb William F Pokorny:

> I've had it in my head a real proximity pattern would stop at the first
> surface of the surrounding object(s) - which would create a smoother
> result than seen - in addition to working with objects having no
> interior(1).

I would consider that an implementation detail of a proximity pattern --
just a different mode, if you will.


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