POV-Ray : Newsgroups : povray.general : Worley Noise? : Re: Worley Noise? Server Time
24 Apr 2024 01:01:54 EDT (-0400)
  Re: Worley Noise?  
From: clipka
Date: 23 Jan 2017 13:21:16
Message: <5886499c$1@news.povray.org>
Am 23.01.2017 um 18:49 schrieb Bald Eagle:
> https://en.wikipedia.org/wiki/Worley_noise
> 
> Can this be trivially implemented with the appropriate parameters for crackle,
> or is it more involved?

From what I see, POV-Ray's crackle pattern essentially /is/ (3D) Worley
noise.

    crackle form <A,B,C>

will give you A*F_1(x) + B*F_2(x) + C*F_3(x).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.