Le 11/12/2016 à 05:30, clipka a écrit :
> Am 11.12.2016 um 05:10 schrieb [GDS|Entropy]:
>> "A pliant method for anisotropic mesh generation"
>>
>> http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.22.992&rep=rep1&type=pdf
>>
>> I thought some of the mesh experts here might find this interesting.
>
> Unfortunately this seems to have little to do with converting an
> arbitrary 3D shape into a mesh.
>
Seconded. It's about getting more triangles from existing meshes. Useful
in some computations, but counter-productive for ray-tracing.
It could be interesting to oversample an existing mesh before deforming
it, but it is totally unrelated to the initial problem of converting a
shape into a mesh.
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