POV-Ray : Newsgroups : povray.documentation.inbuilt : Emission : Re: Emission Server Time
19 Apr 2024 16:13:59 EDT (-0400)
  Re: Emission  
From: Mike Horvath
Date: 21 Nov 2016 10:16:50
Message: <58330fe2$1@news.povray.org>
On 11/20/2016 7:45 AM, Jim Holsenback wrote:
> On 11/19/2016 1:23 PM, Mike Horvath wrote:
>> Per this thread:
>>
>> http://forums.ldraw.org/showthread.php?tid=21710&pid=23882&mode=threaded
>>
>> The wording of the docs may not be entirely clear. Not sure what to
>> replace it with, however.
>
>
> hmmm ... not sure if I'm following. With regards to emission passage all
> I'm seeing is a bit of change to the wiki/html markup. Since it was a
> /change/ in behavior at 3.7 I'd emphasize that with the wiki {{Change}}
> template at the beginning of the 1st paragraph. In the 2nd paragraph I'd
> tag the word /except/ with 'em' and it's neighboring /emission/ with
> 'code' so it appears green like the other keywords

The docs say, "The intention is to simplify the use of materials 
designed for non-radiosity scenes in scenes with radiosity, or the 
design of scenes that can be rendered with or without radiosity."

I don't think this is the primary reason to use emission. I think that 
emission is supposed to be used for glowing objects. The wording makes 
it seem like it is just a hack to retain old behavior from POV 3.6. This 
is what threw the developer off in the thread I linked to.


Mike


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.