In doing some texture testing recently ran across a commit in 54b283a
the comments for which listed brilliance features that are not
documented that I could see (have I missed it?).
I've been playing with these some in our current 3.7.1 master branch and
they seem useful.
In the radiosity block :
brilliance on/off
In the finish block a second parameter for brilliance applying the
effect to outgoing light as well as in:
brilliance 2,2
Is there a reason these features are not documented ?
Bill P.
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