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> I'm not an expert on the practical application of photons, and
> haven't done much work on the photons code either, so can't give a
> precise explanation of the magic behind it and why it makes your
> scene fail, but your problem seems to be in the `spacing` parameter.
Yes, it seems to be a case of "not enough photons". Just using spacing
.1 gives a "better result":
Number of photons shot: 1265
Surface photons stored: 630
Media photons stored: 20351
With spacing 1 it was only getting a few photons:
Number of photons shot: 21
Surface photons stored: 10
Media photons stored: 28
--
jaime
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