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Am 11.04.2016 um 20:06 schrieb Jaime Vives Piqueres:
> Ok, first suggestion: how about a way to accumulate several effects,
> perhaps using multiple tonemapping{} statements?
Jotted down on the to-do list for future versions.
The present implementation is driven by the following goals:
(1) Achieve "gamma complete" status in 3.7.1 proper; to this end, it
seems necessary to provide _some_ mechanism by which users can effect
"artistic gamma" without having to misuse any of the existing technical
gamma handling mechanisms.
(2) At all costs avoid implementing a dedicated "artistic gamma" feature
that would become obsolete just one version later.
(3) Keep the first implementation simple to avoid excessively stalling
the release of 3.7.1 proper (*).
(* Sorry, no -- it's still too soon to hold your breath. Most notably
there's still plenty of work to do on the inbuilt help of the Windows
version.)
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