POV-Ray : Newsgroups : povray.newusers : Object naming when they go into the POV Ray Editor : Re: Object naming when they go into the POV Ray Editor Server Time
23 Apr 2024 15:04:05 EDT (-0400)
  Re: Object naming when they go into the POV Ray Editor  
From: Alain
Date: 25 Jan 2016 15:38:41
Message: <56a687d1$1@news.povray.org>

> ive been trying to figure out how the POV Ray names the objects being rendered
> by the software. I have a complex scene with multiple objects, when they are
> gathered by the Editor, they are named like "Mesh1" "Mesh2" is there a way to
> have these "meshes" have my actual names for the objects.
>
> I am using the POV Ray for Demo 3D export.
>
> any suggestions?
>
>

POV-Ray itself don't name any object, it's the job of the scene author 
to do that.

When using some external modeler, those will give objects default names 
similar to your Mesh1, Mesh2, ..., Pigment1, Pigment2, ..., Texture1, 
Texture2, ..., Material1, Material2, ...

You can usualy override this naming sheme by explicitely naming your 
objects in the modeler.

The exact method used will differ from modeler to modeler, but usualy 
pass by the object's properties.


Alain


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