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On 11/21/2015 2:49 PM, LanuHum wrote:
> http://www.f-lohmueller.de/pov_tut/animate/pov_anie.htm
> It everything, what Povray can?
> How to animate the character?
>
>
I am not sure what you are saying. :-(
When you say "Bone" in the subject, do you mean something that uses
inverse kinematics, to create to determine the joint parameters of an
object? PovRay does not support this, itself.
> http://www.f-lohmueller.de/pov_tut/animate/pov_anie.htm
That is a very good site with some solutions and code for some common
(and not so common) animation situations.
Remember PovRay only "renders" with some SDL code to control it.
--
Regards
Stephen
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