POV-Ray : Newsgroups : povray.binaries.scene-files : Camera position : Camera position Server Time
19 Apr 2024 03:24:42 EDT (-0400)
  Camera position  
From: Mike Horvath
Date: 19 Nov 2015 20:56:15
Message: <564e7dbf$1@news.povray.org>
I want to translate the camera in this scene without messing up the text 
that should be displayed on the screen. I have tried adding the 
translation step to the CameraTransform variable, but it is producing 
odd results.

This is what I tried:

#declare CameraTransform	= transform
{
	rotate	<atand(sind(45)),45,0>
	translate y/2
}

The rotation seems to work okay, but not the translation.

Can someone help? Thanks!


Mike


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