I'd like to do "round" some objects to make their edges more natural.
It is like a "Gaussian blur" followed by "Sharpening", as I did in 2D in
the two attached images.
It shold be possible in 3D, too. But how to do that in Povray?
Lars R.
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Attachments:
Download 'original-2d.png' (4 KB)
Download 'rounded-2d.png' (3 KB)
Preview of image 'original-2d.png'
Preview of image 'rounded-2d.png'
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