POV-Ray : Newsgroups : povray.animations : Using Animation to Generate A Ray In An Arbitrary Direction : Re: Using Animation to Generate A Ray In An Arbitrary Direction Server Time
20 Apr 2024 01:16:18 EDT (-0400)
  Re: Using Animation to Generate A Ray In An Arbitrary Direction  
From: clipka
Date: 26 Jan 2015 22:18:35
Message: <54c7038b$1@news.povray.org>
Am 27.01.2015 um 03:33 schrieb Paul Riley:

> In the normal operation of POVRay, I would imagine that the software loops
> through the target pixel array, determines what the required camera (or ray)
> direction is and requests the colour of that ray from the renderer. Is it
> possible to interfere with that process, and create my own loop where I can
> request a ray to be traced in a direction of my own choosing? i.e. when the loop
> call a routine to calculate the ray direction, can it call my routine to
> calculate some arbitrary direction?

You might want to have a closer look at the mesh camera.


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