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> Am 27.02.2013 20:05, schrieb Ryan Budney:
>
>> light_source
>> {
>> <-5, -2, 1 >
>> color White
>> area_light <0.6,0,0>,<0,0.6,0>,16,16
>> }
>
> When using area lights, /always/ make them adaptive. Size should be
> 2^N+1 for that, so for example:
>
> area_light <0.6,0,0>,<0,0.6,0>,17,17
> adaptive 1
>
> I usually also use "circular orient".
>
For a test render, I usualy use adaptive 0, then, if needed, up this to
adaptive 1 or 2.
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