Kenneth wrote:
> The Subset_Start_Frame=2 trick also works--for reasons unknown! I was aware,
> from a long-ago newsgroup post, that whatever number of objects that are in a
> scene at frame 1 sets the Bounding_Threshold for an entire animation (or
> something like that.) So starting the animation at frame 2 seems to bypass that
> 'initial setting' in some way(?)
It's probably not "frame 1" but "first frame rendered". How
should povray know how many objects are in "frame 1" when it
never processes that frame ;)
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