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HenryW wrote:
> It's fun playing around with the people dimensions and getting the random logic
> correct. Thanks for the suggests, I'll keep tweaking them. I need to work on the
> positioning logic, a few of them are standing on top of each other. Is there a
> way in POV to find out if an object occupies a point in space, so another random
> spot could be generated?
yes, have a look at the trace() function
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