POV-Ray : Newsgroups : povray.pov4.discussion.general : GPGPU again : Re: GPGPU again Server Time
20 Apr 2024 00:42:41 EDT (-0400)
  Re: GPGPU again  
From: clipka
Date: 16 Dec 2011 18:00:38
Message: <4eebcd96@news.povray.org>
Am 16.12.2011 21:15, schrieb jhu:
> So, CUDA and accompanying hardware has made great strides the past few years,
> including double-precision float and recursion support. How about having support
> for CUDA or OpenCL?
>
> OTOH, if and when Intel's Knight's Corner comes out, porting to graphics cards
> may be a moot point.

I guess the timeline for POV-Ray proper will be as follows:


Step 1: Add multiprocessor support. (Done.)

Step 2: Add general multi-node rendering support. (Pending. From what 
little I know of Knight's Corner, this would also be needed to utilize KC.)

Step 3: Port the rendering engine to CUDA, if still of interest by that 
time.


Of course that doesn't bar any third party from porting POV-Ray to CUDA 
right now.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.