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Am 16.12.2011 21:15, schrieb jhu:
> So, CUDA and accompanying hardware has made great strides the past few years,
> including double-precision float and recursion support. How about having support
> for CUDA or OpenCL?
>
> OTOH, if and when Intel's Knight's Corner comes out, porting to graphics cards
> may be a moot point.
I guess the timeline for POV-Ray proper will be as follows:
Step 1: Add multiprocessor support. (Done.)
Step 2: Add general multi-node rendering support. (Pending. From what
little I know of Knight's Corner, this would also be needed to utilize KC.)
Step 3: Port the rendering engine to CUDA, if still of interest by that
time.
Of course that doesn't bar any third party from porting POV-Ray to CUDA
right now.
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