clipka <ano### [at] anonymousorg> wrote:
> The realistic range for the "specular" and "phong" parameters is /not/
> limited to 0..1.
Using a very strong specular/phong highlight, but making the highlight
small, is a good trick to make a surface look like highly polished, such
as glass (which usually has very sharp highlights rather than smooth ones).
--
- Warp
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