POV-Ray : Newsgroups : povray.animations : Error: Final Frame 0 is less than Start Frame 1049 : Re: Error: Final Frame 0 is less than Start Frame 1049 Server Time
23 Apr 2024 17:06:36 EDT (-0400)
  Re: Error: Final Frame 0 is less than Start Frame 1049  
From: Le Forgeron
Date: 16 Nov 2011 10:30:21
Message: <4ec3d70d$1@news.povray.org>
Le 16/11/2011 10:31, Roland Mösl a écrit :
> On 2011-11-16 10:05, D103 wrote:
>> =?ISO-8859-1?Q?Roland_M=F6sl?=<fou### [at] pegeorg>  wrote:
>>> Just wanted to render 1050 pictures for a scene.
>>>
>>> One notebook from 0 to 1049
>>> The other from 1049 to 0
>>>
>>> Hope in 12 hours, they have finished somewhere in the middle
>>>
>>> But seems POV does not like this idea.

Povray is not megapov.


> I used in the past weeks up to 5 computers to render
> different scenes.
> 
> In this case, it's not so easy, because the first
> 300 pictures contain time consuming reflexion and transparency effects
> 
> One notebook is a 1,3 GHZ ULV, the other a 2,3 GHZ
> 
> So it was difficult to quess, where would be the half.
> So I had the idea, that they could met somewhere in the middle,
> whereever the middle is
>

Instead of meeting in the middle, you could use +STPn
(Same as Frame_Step=n) to split the load.


On first machine, +KFI0 +KFF1049 +SF0 +STP5
On second machine +KFI0 +KFF1049 +SF1 +STP5
On third ...      +KFI0 +KFF1049 +SF3 +STP5
...
On fifth ...      +KFI0 +KFF1049 +SF5 +STP5


For your two systems' case, it obviously translate to
On first machine, +KFI0 +KFF1049 +SF0 +STP2
On second machine +KFI0 +KFF1049 +SF1 +STP2

> http://wiki.povray.org/content/Documentation:Reference_Section_1#Animation_Options

(+STP apply to 3.7RC3 (or later) version of povray, not the 3.6)


-- 
Software is like dirt - it costs time and money to change it and move it
around.

Just because you can't see it, it doesn't weigh anything,
and you can't drill a hole in it and stick a rivet into it doesn't mean
it's free.


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