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Le 16/11/2011 10:31, Roland Mösl a écrit :
> On 2011-11-16 10:05, D103 wrote:
>> =?ISO-8859-1?Q?Roland_M=F6sl?=<fou### [at] pegeorg> wrote:
>>> Just wanted to render 1050 pictures for a scene.
>>>
>>> One notebook from 0 to 1049
>>> The other from 1049 to 0
>>>
>>> Hope in 12 hours, they have finished somewhere in the middle
>>>
>>> But seems POV does not like this idea.
Povray is not megapov.
> I used in the past weeks up to 5 computers to render
> different scenes.
>
> In this case, it's not so easy, because the first
> 300 pictures contain time consuming reflexion and transparency effects
>
> One notebook is a 1,3 GHZ ULV, the other a 2,3 GHZ
>
> So it was difficult to quess, where would be the half.
> So I had the idea, that they could met somewhere in the middle,
> whereever the middle is
>
Instead of meeting in the middle, you could use +STPn
(Same as Frame_Step=n) to split the load.
On first machine, +KFI0 +KFF1049 +SF0 +STP5
On second machine +KFI0 +KFF1049 +SF1 +STP5
On third ... +KFI0 +KFF1049 +SF3 +STP5
...
On fifth ... +KFI0 +KFF1049 +SF5 +STP5
For your two systems' case, it obviously translate to
On first machine, +KFI0 +KFF1049 +SF0 +STP2
On second machine +KFI0 +KFF1049 +SF1 +STP2
> http://wiki.povray.org/content/Documentation:Reference_Section_1#Animation_Options
(+STP apply to 3.7RC3 (or later) version of povray, not the 3.6)
--
Software is like dirt - it costs time and money to change it and move it
around.
Just because you can't see it, it doesn't weigh anything,
and you can't drill a hole in it and stick a rivet into it doesn't mean
it's free.
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