POV-Ray : Newsgroups : povray.general : HDR Sky_sphere : Re: HDR Sky_sphere Server Time
23 Apr 2024 21:26:33 EDT (-0400)
  Re: HDR Sky_sphere  
From: Jim Holsenback
Date: 9 Jan 2011 09:52:26
Message: <4d29cbaa$1@news.povray.org>
On 01/09/2011 08:51 AM, davidmorom wrote:
> Hi everyone!
> 
> My knowledge of Pov-Ray is very limited, but I followed several tutorials on the
> internet, mainly this one:
> 
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=163897
> 
> The goal of the tutorial is rendering LEGO models made from LDRAW parts, using
> radiosity and HDRI lightning. I got awesome results, but with very high
> rendering times. But that's not the problem. The following image is rendered at
> low resolution with "Radiosity_Debug" profile for time saving:
> 
> http://i864.photobucket.com/albums/ab210/davidmorom/Imperial_Shuttle.jpg
> 
> I like the HDR lightning effect, but i dont like the texture itself. The
> sky_sphere is defined the following way:
> 
> sky_sphere{
>  pigment{image_map{hdr "..\kitchen_probe.hdr" once interpolate 2 map_type 1}}
> }
> 
> Is there an easy way to keep HDR, but making the sky_sphere invisible, or
> flat-colored?

Reference->Scene Description Language->Language Directives->The #default
Directive


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