POV-Ray : Newsgroups : povray.unofficial.patches : MCPov: Diffuse Reflection - UR Doin' it Wrong : Re: MCPov: Diffuse Reflection - UR Doin' it Wrong Server Time
16 Apr 2024 18:15:36 EDT (-0400)
  Re: MCPov: Diffuse Reflection - UR Doin' it Wrong  
From: Warp
Date: 22 Nov 2009 13:05:07
Message: <4b097d52@news.povray.org>
nemesis <nam### [at] gmailcom> wrote:
> >   Talk about missing the point... ;)

> I think it's perfectly on topic:  how is a "physically-based" renderer supposed
> to behave in the face of a situation beyond the realm of physics?  Perhaps they
> should do some phong shading?

  So he should have used eg. 50% white instead of 100% to keep you happy?

-- 
                                                          - Warp


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