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nemesis <nam### [at] gmailcom> wrote:
> clipka <ano### [at] anonymousorg> wrote:
> > As good as MCPov renders tend look - they're actually physically wrong.
> > Have a look at this:
> >
> > The following images show a 100% white diffusely reflecting plane
> > (actually a large slab; left side),...
> > Reflection is perfect, i.e. 100%.
> I don't think perfect reflection is physically possible. 100% white is tough
> too.
Talk about missing the point... ;)
The point is, if mcpov is rendering a 100% white surface wrongly, it's
probably going to render a 50% white surface (perfectly possible in the
real world) wrongly too.
--
- Warp
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