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clipka wrote:
> Gerhard Oosthuizen schrieb:
>> It would be nice to have a fractal object for trees and lightning.
>> Tree-like fractal textures would also be nice for veins and leaves.
>
> I guess you're talking about fractals of the recursive kind, as in:
>
> #declare MyTree {
> cylinder { <0,0,0>, <0,1,0> }
> object { MyTree scale 0.5 rotate z*30 translate y*1 }
> object { MyTree scale 0.7 rotate -z*20 translate y*1 }
> }
Aren't these termed L-Systems? The POV-Ray SDL is quite well suited to
writing them (in a slightly different manner from what's posted above,
of course :) ).
Additionally, there's always the POV-Tree utility :) I don't think
anyone's done lightning yet... hmm, I smell a weekend project coming on...
...Chambers
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