Reuben Pearse wrote:
> I've managed to load a DXF object into PoseRay and then export to mesh2
> and render in Povray. The DXF file I used is a lego car model file
> (available from http://www.geocities.com/Eureka/Gold/3269/dat2dxf.html)
>
> I'm experimenting with using the PovEdge macro
> (http://tuabiht.chez-alice.fr/PovEdge_Site/PovEdge.html) on lego models :-)
>
> Thanks for your help so far.
>
>
> Reuben Pearse wrote:
>> Hi all,
>>
>> Has anyone any experience in using PoseRay to convert DXF models to
>> the mesh2 format?
>>
>> Are there other tools that can be used to create mesh2 objects?
>>
>> Pointers to tutorials, examples and readmes would be great.
>>
>> Thanks in advance
>>
>> Reuben
>> reu### [at] pearsecouk
I just checked the model. One tip I can give you is that if you want to
remove the faceted appearance just go to the groups tab and press weld
vertices and then recalculate normals.
good luck,
FlyerX
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