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My experience with POV-Tree is that often the contacts between branches and
twigs and between twigs and ramifications are broken. When viewed from a
distance this is not always a big issue. However, when a tree is near the
camera, this is far too obvious. I have partly been able to resolve the
issue by increasing the resolution of the meshes, but this is not always the
solution, and the file size increases dramatically as a consequence.
Does anybody know how to avoid such breaks? Have they to do with bend, curve
and or snag settings?
Any info will be highly appreciated.
Thomas
PS see p.b.i. for an image illustrating the problem. Tree file size: 358 MB,
with highest mesh resolution.
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