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  POV-Ray : Newsgroups : povray.binaries.animations : 3D game of life : Re: 3D game of life Server Time: 3 Dec 2008 05:04:18 GMT
  Re: 3D game of life  
From: Darren New
Date: 2 May 2008 16:20:48
milco2006 wrote:
> Any suggestions how to animate this?

I don't know if you mean technologically or rule-wise.

I was thinking you would have (say) one generation every 10 frames, and 
grow the cell from nothing to full size in that duration, and a dead 
cell would shrink over (say) the course of five frames. Color-wise, you 
might want to emphasize a cell that's going to be created with a 
full-sized bright white blob for just one frame, like a "blip" at the 
start, and maybe a dark "blip" at the end of the cell-death. I think 
that would give it a more "digital" appearance, if that's what you wanted.

Having the cells not be full sized at the end of their first generation 
seems more difficult.

Since I'm not sure how you're generating the frames to start with, I 
can't really give too much advice on technically accomplishing this. 
(Personally, I'd have probably done it by writing a program that outputs 
an SDL file for each frame, rather than coding it in SDL to start with, 
but I know that's not normal for around here. :-)

-- 
   Darren New / San Diego, CA, USA (PST)
     "That's pretty. Where's that?"
          "It's the Age of Channelwood."
     "We should go there on vacation some time."


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