Magnatune: We
Are Not Evil
  POV-Ray : Newsgroups : povray.binaries.images : Weathered objects macros : Re: Weathered objects macros Server Time: 9 Jul 2008 06:40:40 GMT
  Re: Weathered objects macros  
From: Christian Froeschlin
Date: 19 Apr 2008 13:52:25
Bill Pragnell wrote:

> And, just to prove it can be done, here's the original demo scene but using
> subsurface scattering to give a plastic, waxy look instead:

Bonk, ouch (my jaw hitting the desk)! Great!

How long did this render?

Can you add the SSS to the simple demo scene as well?


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