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I just rendered it with:
photons { spacing 0.01 }
#declare Tex2 = material {
texture {
pigment {rgbf <0.5,0.7,1.0,1.0>}
finish {
conserve_energy
reflection 0.5
}
}
interior{ior 1.2}
}
global_settings {max_trace_level 25}
2000 blob components. Photons are barely visible, and took only 19
minutes. However, with reflection{0,1} I manage to reach the "pixels per
minute" scale!
I'll try your material now.
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