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Keith,
Thanks for the tutorial. I tried it, and I got the following error in POV:
Returned from renderer with error status
File: bentz.pov Line: 91
#declare bend_finish = 1.000; // Finish
#declare bend_object = object{MakePrairie <----ERROR
Parse Error: Expected 'object', undeclared identifier 'MakePrairie' found
instead
Returned from renderer with error status
Steve Shelby
"Keith" <keithh666-@-yahoo-co-uk (remove and/or replace the - with .)> wrote
in message news:42e13f64$1@news.povray.org...
> Hi Steve,
>
> K, step by step....
>
>
> 1 create a cylinder at 0,0,0, scale to 0,0,5
> 2 hit the bend button
> 3 you will see the bend representation, (remind me to create a better one)
> looks like an upside down cone sort of :P
> 4 Change Object Axis 1 to be 0,0,0
> 5 Change Object Axis 2 to 0,0,5
> 6 Select the Clyinder that you just created as the object to bend in the
> pulldown combo box
> 7 hit the render button
>
> For shapes not at the origin change the Object axis appropriately, up the
> Bend Smoothness if necessary, use the start/finish to move the bend or
> constrict it anywhere on the object.
>
> I hope that helps
>
> Regards,
>
> Keith
>
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