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Hi Steve,
K, step by step....
1 create a cylinder at 0,0,0, scale to 0,0,5
2 hit the bend button
3 you will see the bend representation, (remind me to create a better one)
looks like an upside down cone sort of :P
4 Change Object Axis 1 to be 0,0,0
5 Change Object Axis 2 to 0,0,5
6 Select the Clyinder that you just created as the object to bend in the
pulldown combo box
7 hit the render button
For shapes not at the origin change the Object axis appropriately, up the
Bend Smoothness if necessary, use the start/finish to move the bend or
constrict it anywhere on the object.
I hope that helps
Regards,
Keith
"Steve Shelby" <ssh### [at] shelbyvisioncom> wrote in message
news:42e06634$1@news.povray.org...
> Thanks Keith,
> I tried out the bend plugin, and got nowhere with it. Could you give us a
> hint as to how to use it?
> Steve Shelby
>
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