pacoit wrote:
> I would like to develop a camera type that projects an image at the inside
> of a hemispherical surface (as opposed to a flat surface as with
> perspective camera). The purpose is to generate wide-angle views (up to
> 180deg, theoretically). Yes, the widest views would be curvilinear; but up
> to ~120deg views should look pretty good. I would like to know: (1) if
> someone has already developed such a camera; and (2) if someone can offer a
> pointer to a description of the math to do this?
>
> Thank you.
>
It's in the docs and this is not the appropriate forum for this type of
question. This is designed for people who work on the source code of povray.
--
~Mike
Things! Billions of them!
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