POV-Ray : Newsgroups : povray.tools.poser : Making it simple... : Re: Making it simple... Server Time
19 Apr 2024 11:55:37 EDT (-0400)
  Re: Making it simple...  
From: FlyerX
Date: 11 Dec 2004 01:09:39
Message: <41ba8f23$1@news.povray.org>
LuckyLook wrote:
>>Hello,
>>
>>I developed PoseRay and you can contact me easily. My site and email are
>>listed at the top of the help file.
>>
>>What feedback do you have?
>>
>>later,
>>
>>FlyerX
>>http://user.txcyber.com/~sgalls/
>>
> 
> 
> OOoops, I saw your email there and I know the site. I just wanted to know if
> someone there already contacted you :)
> 
> My feedback at that time is : AMAZING !!!!!!!!
> 
> I tried lots of import plugs (including commercial ones) for various 3d
> progs, and none was able to completely and correctly import the textures in
> a poser file (textures were ok most of the time, but bumps or transparencies
> were wrong or not present). And none offered a preview and the flexibility
> poseray has.
> 
> But there are a few things I'd like to see to make it even more stunnning
> - more povray texture options. Retaining uvmaps but adding some povray
> finishes to the texture... well... I must experiment more to say exactly
> what I'd like to see there
> - multiple texture selection and modification would be helpful. If you want
> to change the body texture of victoria, you have to change the parameters of
> lots of textures.
> - more subdivision options. Well It's already a great step forward... a huge
> step...
> 
> Pardon me if some of the things I request here are already present, I didn't
> have the time to test a lot yet (too much work right now). If I have some
> more ideas, I'll keep you informed. Glad to see you here and keep on working
> on poseray. Your prog rocks !!!!!
> 
> LL
> 
> 
For now to change a property in all the materials in one step right 
click on the property (like ambient color) and select "apply to all 
materials".

Right now subdivision works nicely. You can subdivide a section of a 
mesh by selecting only those groups/materials. To view the entire mesh 
again just select all groups/materials back. You can keep creases and UV 
coordinates are subdivided also. What other options do you have in mind?

Check out the manual. It has some tips and brief tutorials.

later,

FlyerX


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