POV-Ray : Newsgroups : moray.binaries : New Domenator plugin : Re: New Domenator plugin Server Time: 24 Jul 2008 11:21:49 GMT
  Re: New Domenator plugin  
From: Philippe Gibone
Date: 16 Sep 2004 13:37:16
What happens if you make an intersection of the Dome with another object ?

"andrel" <a_linnenbank [at] hotmailcom> a écrit dans le message de
news:4149861D.5000507 [at] hotmailcom...
>
>
> Philippe_Gibone wrote:
>
> > "andrel" <a_linnenbank [at] hotmailcom> a écrit dans le message de
> > news:41498231.8010600 [at] hotmailcom...
> >
> >>As a postprocessing step after generating the mesh:
> >>Copy the mesh and offset all the points in the direction of the
> >>normal. connect all the points at the egdes of the two meshes.
> >>Will not work properly if the offset results in mesh intersections.
> >
> >
> > This will not work, because the panes will not be thick, but only,
> > apparently thick. If you difference the dome with something else you'll
see
> > the two meshes with vacuum in-between, but not a cut thick dome ;-(((
> >
> If you connect the two meshes together at the edges it is just one mesh,
> so that will work. NB don't forget to flip all the triangles
> in one of the two, otherwise to normal (and thus the inside and outside)
> is not defined consistently.
>


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