POV-Ray : Newsgroups : povray.binaries.utilities : [Announcement] TesselSphere: an OpenGL spherical tesselation program : Re: [Announcement] TesselSphere: an OpenGL spherical tesselation program Server Time
25 Apr 2024 17:30:17 EDT (-0400)
  Re: [Announcement] TesselSphere: an OpenGL spherical tesselation program  
From: Dennis Miller
Date: 16 May 2003 23:11:05
Message: <3ec5a849$1@news.povray.org>
It's no problem to convert, but I do animations, and it is a hassle to
convert 1,000s of images.

Look forward to your release.
Best,
D.

"Nicholas Shea" <nic### [at] aolcom> wrote in message
news:web.3ec48fbea2e9f22f53e35e660@news.povray.org...
> Dennis Miller wrote:
> >Eagerly awaited! Would you consider outputting to TGA format?
> >D.
>
> A quick look at http://astronomy.swin.edu.au/~pbourke/dataformats/tga/
> describes this format and shows how to implement it in C. Currently
> TesselSphere saves BMP (capturing the OpenGL buffer on MS-Windows only).
> Using GIMP, it is a simple matter to convert BMP files to most other
> formats.
>
> If you look at my galleries, you will see some pollen, radiolaria and
other
> forms that were created using POV-Ray export from TesselSphere. This is
the
> prefered method for generating images since you can render to any
> dimension, bit depth etc.
>
> Nicholas
>
>


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