POV-Ray : Newsgroups : irtc.general : Vector graphics : Re: Vector graphics Server Time: 5 Dec 2008 08:04:17 GMT
  Re: Vector graphics  
From: Tek
Date: 30 Apr 2003 23:20:40
I missed that when I checked the rules!
That puts my mind at ease. :)

Though the choice of name still seems a little odd...

Thanks
--
Tek
http://www.evilsuperbrain.com


"Jet Jaguar" <jjaguar [at] worldnetatt> wrote in message
news:0vl0bvggcftf2k1jjbf2tuc6l95kcc82in@4ax.com...
> On Wed, 30 Apr 2003 18:53:56 +0100, "Tek" <tek [at] evilsuperbraincom>
> said:
>
> >I'm thinking about writing my own renderer, but it would be vector graphics
> >based. How does the Internet *Ray*Tracing* Competition feel about that? The
> >rules state work must be produced using a 3D renderer, but there's no mention
> >that it actually has to trace rays.
> >
> >I just want to confirm that no-one makes a distinction within the IRTC as to
the
> >exact means of rendering 3D things.
>
> Actually, this is covered in the FAQ:
>
> http://www.irtc.org/stills/faq.html#q1.1.9
>
> [1.1.9] Can I use a scan-line renderer instead of a ray tracer? How
> about one that uses some other rendering technique?
>
> Yes, all algorithms are welcome. The quality should be equivalent to
> modern ray tracers, though, or your image will compare badly with the
> other entries. Note--we do not consider photocopying or paint programs
> to be "renderers". The image should be generated by a computer,
> algorithmically.
>
> ---
> Jet Jaguar
> Visit my crappy home page at http://home.att.net/~chmilnir/
> MSTie #54297


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