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Well, people who use Maya usually put out a very good image but I didn't see
many Maya entries this time. Still, Maya may look good in modelling, but
POV-Ray can still beat it with a fast enough computer and some nifty code.
"John Robinson" <jro### [at] columbus rr com> wrote in message
news:3ca0ee7f@news.povray.org...
>
> "Warp" <war### [at] tag povray org> wrote in message
> news:3ca0d7d3@news.povray.org...
> > Txemi Jendrix <tji### [at] euskalnet net> wrote:
> > > YOU wonder that?. The man that challenges Povray with Lightwave,
> Brazil....,
> > > and wins? ;-)
> >
> > But there are people out there using high-end modellers/renderers such
> > as 3D-Studio and Maya which participate in the IRTC. Yet they don't
> succeed
> > winning. I wonder why.
> >
> > > (I'm sure you are joking).
> >
> > I just wanted to read opinions.
>
> i guess that most people who use 3ds and other expensive software (for
irtc
> anyway) just dont use it to its full potential. if you look at 3ds
specific
> sites some of the images are mindbending. on the other hand, povray users
> tend to try and squeeze out as much as they can from the software. for
me,
> its the fascination of creating images by code. just a thought. i might
> be wrong.
>
> john
>
>
> > --
> > #macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N
color_map{[0rgb
> x]
> > [1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
> > -1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// -
> Warp -
>
>
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