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Rune wrote:
> > when he turns, it seems, that the inner foot moves into
> > the outer one ... at least it seemes so ...
>
> That's probably right. I hadn't seen that. Hmm, now to find out how to avoid
> that...
Making the feet 100 units distant from each other should do the trick.
Don't bother to thank me.
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov //New: Kitchen scene WIP
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