> FYI my approach is quite different. The step positions are calculated
> automatically. The path is simply controlled using a single spline (or a
> mathematically defined path if you prefer). The splines in POV-Ray has
> support to control the time values for each control point, and that's how
> you control the speed.
>
> It has some advantages. First of all, my system knows much more about how
> step positions should be placed than the user do! ;)
what if you made the spline control points corispond with the mock
footsteps - that way a user could edit the foot falls very specifically
should they need to - eg for stairs
--
Rick
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