POV-Ray : Newsgroups : povray.text.tutorials : Tips & tricks: How speed-up calculations in loops - part II : Re: Tips & tricks: How speed-up calculations in loops - part II Server Time
24 Apr 2024 19:04:13 EDT (-0400)
  Re: Tips & tricks: How speed-up calculations in loops - part II  
From: Jérôme Grimbert
Date: 11 Feb 2002 07:31:43
Message: <3C67B9B8.84AD27C9@atosorigin.com>

> 
> On 11 Feb 2002 07:18:33 -0500, Warp <war### [at] tagpovrayorg> wrote:
> > : Any comments ?
> >
> >  One of the oldest tricks known, loop unrolling, should speed up as well.
> 
> Nobody likes unrolling 1000000 iterations ;-)

But what is then the shell for ?
I can use it to generate the 1000000 iteration steps... a big file.
but that's about only 80 megs for a single step of 80 chars.

Upto 2 Giga, there should not be any problem.

PS: Given that there is nothing in your loop, what about

#local C=0;
#local C=100000;

Instead ?

-- 
Non Sine Numine
http://grimbert.cjb.net/
Puis, s'il advient d'un peu triompher, par hasard,






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