Tor Olav Kristensen wrote:
>
> Yesterday I took some time off from my old CSG-macros to
> explore the bozo pattern.
>
> Here's an image from this journey.
> (The camera was placed inside the pattern.)
>
> In this scene there are several hundred million spheres generated
> by only one iso-surface.
Don't tell me you counted them ;-)
>
> Parsing time was a fraction of a second and rendering time was
> about 2.6 hours on an AMD K6@200MHz
>
> The image is best viewed with the lights in the room switched off.
>
> Any comments ?
>
It looks good, i suspect it's made with no_shadow modifier.
A flythrough animation would be great, but 2.6 hours/frame would be quite a
lot.
BTW, you said it's a bozo pattern so you probably use a pigment function which
is slower than the plain noise3d although it should lead to identical results.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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