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Tor Olav Kristensen wrote:
>
> Yesterday I did some more work on some CSG-macros of mine.
> They will "round off" any concave shape made with intersections
> of planes, like the upper left shape.
>
> The lower right shape shows how the resulting shape looks
> like if both the edges and corners are wounded off.
>
looks good, how did you do it ? just CSG with planes, cylinders and spheres?
> The rendering is slow, so now I'm working on the macro
> so that it will render much faster.
>
I suppose parsing will also be quite slow when working with complicated shapes.
> The upper right shape shows how the rounding looks like if
> only the edges are rounded off.
>
> And the lower left shape has different colours where "material"
> has been "removed".
>
> When I'm finished with the macros I'll post the source code
> if anyone is interested.
>
Sure we are :-)
I estimate it's quite a lot of work doing it, so thanks in advance...
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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