POV-Ray : Newsgroups : povray.binaries.images : Playing with CSG (44 KB) : Re: Playing with CSG (44 KB) Server Time
24 Apr 2024 23:57:27 EDT (-0400)
  Re: Playing with CSG (44 KB)  
From: Geoffrey Potvin
Date: 16 Apr 2000 22:24:31
Message: <38fa75df@news.povray.org>
Do you have some part of this macro posted on your website etc. ...or does
it  have to be written specifically and exclusively for each CSG generated
object that your are trying to create? I don't know if you've seen it, but I
ran into such problems with my "old typewriter" model (recently posted
image) ...I cheated by leaving a lot of objects with sharp edges ...or tried
to fake it with a few bezier patches and super quadrics here and there.
Obviously, your macro would eliminate all these issues. I would be very
interested  to know how you have achieved this!

Geoffrey

Tor Olav Kristensen <tor### [at] hotmailcom> wrote in message
news:38F90794.CA6221FD@hotmail.com...
>
> When one look closely at the real
> world, one seldom find sharp edges.
>
> Therefore I'm working on a macro
> these days for making smooth
> transitions from the different
> parts in (some) Constructive
> Solid Geometry -objects.
>
> This is an object I created with
> the help of this macro.
>
> Comments are wery welcome.
>
> Tor Olav
> --
> mailto:tor### [at] hotmailcom
> http://www.crosswinds.net/~tok/tokrays.html


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