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"jr" <cre### [at] gmail com> wrote:
> too complex, really, for the need.
Probably, but good learning exercise for more complex scenes.
We really don't have any demonstrations / tutorials for this.
Working example code beats everything.
> #if (first_ < last_ & first_ <= frame_number)
won't this always be true?
If I understand this correctly, the only data point both necessary and
sufficient is that last frame. Because once the first sub-frame starts
rendering, you get frame_number, which you can write to file and test the
existence of.
Then you can calculate how many frames altogether and how much left to go
Passing both values in through the ini would be best, but of course it's one
more number to forget to change.
- BE
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