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"Bald Eagle" <cre### [at] netscape net> wrote:
> ... I'll probably make a
> parametric {} and isosurface {} object to further test how well things match up.
So this is the isosurface version, overlaid on the POV-Ray sor {} object
object {SOR scale 0.999999}
(It's actually one isosurface for every individual segment of the CR spline)
If I scale to 5 nines, I get a LOT more coincident surface artefacts, so I'd say
that everything is working very nicely.
I would still like to see that original 1989 paper, and perhaps I can work out
the square root thing with some level of rigor.
I'm pretty happy with what I've got, and will get working on some sort of
write-up.
If anyone has any questions, or would like to see a specific type of render,
animation, or mathematical derivation, just let me know, so I can include that.
- BE
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