POV-Ray : Newsgroups : povray.off-topic : The Raysnail - WIP, a probability based raytracer with (limited) support for PovRay SDL files : Re: The Raysnail - WIP, a probability based raytracer with(limited)suppor= Server Time
27 Jul 2024 07:45:49 EDT (-0400)
  Re: The Raysnail - WIP, a probability based raytracer with(limited)suppor=  
From: Bill Pragnell
Date: 19 Jul 2024 10:30:00
Message: <web.669a778958df5707f642b0d6f35e431@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> The revision.txt file for v3.8-beta2 has this about stochastic renders:
>
>
> ------------------------------------------------------------------------------
> POV-Ray v3.8.0-alpha.9841009
> ------------------------------------------------------------------------------
>
> Commit 8c1eb72b on 2018-09-17 by Christoph Lipka
>
>      Add anti-aliasing mode 3 (port from UberPOV).
>
>      Also add some bits of infrastructure for future optimization and better
>      co-operation of various stochastic features like jittered area lights,
>      jittered media sampling, subsurface light transport and the like.

Ah yes I think this is just the stochastic sampling, not the modified radiosity
algorithm as a whole. I'm sure it improves things considerably but I don't think
it's what I was referring to!

That said, I should probably try out 3.8 at some point and see what's new for
myself :)

Bill


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