I am working on a starship simulation project and one of the things I am
simulating is sensors, including visible light (eg camera/viewscreen). Part of
my simulation includes generating a planetary system (a star and a collection of
planets and moons in orbit). I am using povray to to generate a camera
(viewscreen) image. I would like to do two things that are not clearly outlined
in the documentation that comes with the docs for POV-Ray I install on my Ubuntu
18.04 Linux system (version 3.7.0). One is to create a "sky sphere" containing
a starfield and the other is to create a light source for the "star" at the
center of the planetary system. I would like the shadows to be realistly sharp
(posibly allowing some "fuzzyness" for planets with atmospheres). Has anyone
used POV-Ray to do this and if so, what are the recogmendations.
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