POV-Ray : Newsgroups : povray.general : img2mesh geometry improved : Re: img2mesh geometry improved Server Time
2 Oct 2025 20:47:27 EDT (-0400)
  Re: img2mesh geometry improved  
From: Ilya Razmanov
Date: 30 Sep 2025 11:01:44
Message: <68dbf0d8$1@news.povray.org>
On 30.09.2025 13:24, Mr wrote:

> features like that are what give it most purpose !
> I did not think of it that way before but if turned into a python library
> without any other dependencies than those shipped in Blender (getting it more
> easily "substitutable" to tkinter) , this would definitely be a good candidate
> to integrate as an option for low res enhancement within the current POV@Ble
> (blender's POV addon) heightfield primitive!

This would require me learning Blender addons API. Currently my export 
modules for img2mesh are a module already, but they are written to 
receive source image data in the form I like, namely nested list. I find 
this form both logical and suitable (my POV-Ray Mesh includes image 
filtering module, and if you take a look at it, you'll see that this 
image structure allowed me to write simple generalized filter for 
arbitrary number of channels - it simply processes lists/vectors via map 
regardless of their length). So my programs are rather modular, but in 
the way I like. Others may have different ideas.

-- 
Ilyich the Toad
https://dnyarri.github.io/


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