On 8/25/25 12:25, Cousin Ricky wrote:
> Does anyone know how to get rid of that dark band across the spectrum
> above the light source? It is not an object casting a shadow; it is the
> light source itself that is creating the shadow. There is no such
> shadow in Bruno's render.
Most helpful will be increasing the media samples to say 10,10 or more.
There are secondary sampling frequency effects in play too: jitter
on/off in the global_settings media block (use on); media jitter
on/off(2); that official releases of POV-Ray have a banding effect in
the media due how the photons are distributed - which has been removed
in the yuqk branch (1); there are internal differences / fixes in media
sampling between v3.7 and v3.8 - and of course AA.
Bill P.
(1) - Best guess is the photo deposit banding / shift effect was due
some debug code added at some point and never removed.
(2) - The yuqk fork disables media 3 jitter because it does nothing but
introduce 'more' noise given how the adaptive sampling works... And, at
media container boundaries the jitter bleeds outside the container.
Post a reply to this message
|