On 07.04.2024 0:31, Ilya Razmanov wrote:
> The problem I see right now is that we have different number of "outline
> pixels" at every section.
...on the other hand, if you dissect 3D with planes, who can stop me
from further dissecting 2D slices thus obtained with scanlines? That may
be it...
Ilyich the Toad
https://dnyarri.github.io/
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