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On 06.04.2024 16:47, Kenneth wrote:
> an interim step to the POV-ray 3-D printing problem... waiting for some clever
> fellow to take the image-slices and instead create a triangle mesh (and .stl
> file) *directly* from the image pixels.
This may be an interesting idea, assuming I can understand that format
(do I understand it right that you printer requires some STL, and that's
that STL I'm reading about at
https://en.wikipedia.org/wiki/STL_(file_format) ?). Sounds like they
have a text version of it.
The problem I see right now is that we have different number of "outline
pixels" at every section. Other than that, idea of slicing any object
into set of planar sections, then reconstructing from this looks brutal
;-) But the problem is, the number of control points change between
sections (sometimes they completely disappear), and I don't see a way to
figure out how to deal with it. But well, it looks like an interesting
idea to think of in background process.
Ilyich the Toad
https://dnyarri.github.io/
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